Server
Register
string
required
Letters, digits and underscores. Registered as
<resource>:<name>.UgNetworkOptions
required
fun(source, ...)
required
Gets validated arguments.
Ready are dropped. Rejections are flagged in Guard, except requireAlive. Invalid payloads flag InvalidPayload.
TriggerClient
integer
required
Player source, or
-1 for every player.TriggerClients
Client
Register
<resource>:<name> from the server. Handler errors are logged.